If Healer, she will be quite support, and difficult to explore alone in early stages. If I make her a warrior, she will lead the army and fight fiercely, but when stuck with no healer support, she may easily fall. I reduced my choices to Warrior, Healer or Sage. It will affect all fields that can be improved, when the hero levels up. Fey race have an Unicorn unit that cast Healing and Cure spell, I'll take them!Ĥ. I will choose one race that I can always play, and in the course of the adventure more will be available for me. It defines which set of armies and buildings we may use, when in RTS screen.
Her name will be Miranda (it is the name of the 14th moon of Uranus, named after Shakespeare's characters ).ģ. Because in games I usually accompany my hero, rather than being the hero, I like creating female ones.Ģ. Portrait is the beautiful face, it have no game effect. There are 4 main traits: Portrait, Name, Race and Class.ġ. Having this in mind, I must design my hero accordingly. I will explore the campaign of Warlords Battlecry 3 with one main hero, that will lead the army, build structures, convert mines, equip items, enter shops, enter quest locations, fight, cast spells, collect retinue and more. The variety of different Lairs will produce neutral units that will roam the map seeking out trouble.Warlords Battlecry 3 is one amazing piece of art in the real time strategy games type and fantasy genre. Many different shops will allow players to purchase items & troops to aid them in battle. Players will be able to produce six different colored dragons all with unique abilities and breath weapons. Rock & Lava terrain, along with Jungle, Ruins and subterranean caverns. Gain levels while actually playing the game. This will include new units and new buildings.Īll of your old favorites plus eight new classes combine together in a new hero system that is easier to learn but harder to master than before. The old Human side will be split into Knights & Empire.
New Magic Items many of them special & rare, some even able to cast spells. More than one hundred and thirty spells over thirteen different spheres of magic. Sixteen different races, twenty-eight different classes.